The Sword Coast North
A region of coastal mountains, forests and cities of smoke wreathed ironworks, the Sword Coast North is dominated by Waterdeep at its southernmost end. The Lords' Alliance, a loose league of like-minded rulers led by Waterdeep, allies the good cities and small settlements of the Dessarin Vallry in this region. The Arcane Brotherhood of Luskan and the insidious Kraken Society oppose their efforts, seeking to rule this region by spell, sword, and trade.
Important Sites
Luskan is also known as the City of Sails, it is one of the dominant cities of the northern Sea of Swords. It is populated by Northlanders from Ruathym, most of whom sailed as pirates in the past. A council of five High Captains, all former pirate lords, rules the city, but the true power lies in the hands of the evil mage society called the Arcane Brotherhood. The brotherhood generally avoids conflicts with Waterdeep and Amn, preferring to pick on smaller cities and merchants who cannot defend themselves.
Mirabar is the mining center for the Sword Coast. The city's shield dwarves live underground to oversee their workshops. The humans above cooperate with the dwarves to handle the mining, move ore to market, and defend the city against magical threats.
Neverwinter is a walled city of humans and half-elves. Neverwinter is cultured without being arrogant, bustling without being greedy, and charming without being quaint. The city is best known for the products of its master craftsfolk: lamps of multicolored glass, precision water clocks, and exquisite jewelry. It is also famous for its gardens, heated by the supernaturally warm waters of the Neverwinter River. The gardens fill the markets with fruit in the summer and enliven winter with flowers.