Name:Jean Pelier Type:Stalwart Allegiance:None Origin:Pioneer


Physical

Social

Mental

Character

Inspiration:(4) Pool(4)

Strength:2/5*

Charisma:3

Perception:3

Virtue:Survivor

Intuitive:2

Dexterity:2/5*

Manipulation:3

Intelligence:2

Vice:Survivor

Reflective:

Stamina:3/5*

Appearance:2

Wits:3

Willpower:4

Destructive:2


Physical: Archery (3) Brawl (3) Might (3) Athletics (3) Firearms(3) Melee (3) Stealth (3) Endurance(5) Resistance (2)

Social: Animal Husbandry (3) Subterfuge (2) Command (2)

Mental: Awareness (3) Navigation (3) Linguistics (2) Medicine (2) Survival (4) Drive (1)


Backgrounds: Cipher (3) Menagerie (2) Resources (2) Sanctum(2)


Knacks:Heightened Senses,Man for all seasons,Optimized metabolism,Reptilian Regenration,Juggernaut, Eater of Flesh (see Below)


Initiative(10) Soak (5/2 ) Movement:Walk (Dex+2m) Run(Dex+12m) Sprint(DexX3+20m)
Healthy, Healthy, Bruised (-0) Hurt (-1) Injured (-1) Wounded (-2) Maimed(-3) Crippled (-4) Incapacitated,

Weapon

Damage

Accuracy modifier

Rate/Clip/ Conceal

Notes:

Rfile

7 lethal

2

1/5+1/ N/a

Bow

3 Lethal

-1

1/varies/n/a

Ax

Str+4Lethal

Trench

Spears (4)

Str+4 Lethal

N/a

Kinfe

Str+2 lethal

Additonal notes:French canadian is native language. also speaks English.

Equipment: A team of Sled dogs,some provisons, "Beef Jerky" (See below), the above weapons, Watertight tube for tiny journal,maps, matches, and other small things.

Appearance/Clothing Tendiencies: Allways carries heavy furs and clothing wherever he jounreys because the weather can turn on you like a son of a bitch. A lean hard bitten man with extremely weathered skin. could be mistaken for an Innuit. Eyes that watch every movement.

House,Circle, Influence: Few people know anything about Jean. that's entirely by design. he's got a bit of cash salted away against a rainy day. His sanctum is a cabin that is way up in the mountains someplace and his menagerie are his sled dogs. (Which are uncommonly vicious, predatory and unfriendly.

What has gone Before: Jean was a trapper and a trader in the wilds of canada...Some 80 years ago. He was hired as a native guide to help settlers cross that countryside and along the way he discovered a few things. #1: don't leave to late to avoid the winter snows. #2: turn back before you get lost. #3: People will do anything to survive. and finally, #4 Eating the flesh of humans can give you great strength and power.

Eater of Flesh (Unique Knack Level 3)

" Ow did I get zo Muscular? Beef jerky, mon frere. Beef jerky."

Whenever people eat of the flesh of others they gain their power. The spirit of Windigo enters them or they steal the spirit of the vicitm. Sadly this means an eternal hunger for the flesh of other people.

System: The user of this knack gains exceptional physical prowess by consuming an entire human being. The users physical stats go up to 5 for an entire turn of the moon but each time the stalwart eats another human being he must make a willpower check. success means that the Stalwart is unchanged. Failure indicates that the Stalwart loses a permanent point of willpower. Botches indicate the Stalwart gains an immediate derrangment ( Homophagia is allways the first one gained)

Jean still hires himself out as a native guide on occasion. He tends to lead people to where they want to go but he almost never leads them back.

Story Uses

"Shh! Did you hear that?": This character was inspired by seeing the movie Ravenous. He is the quintessential stalker in the woods. Crafty, cunning, stronger and hardier than he looks, completely at home in the wild and he wants to eat your flesh. Whether you've hired himas a guide, are coming to his "rescue" or have simply wandered into the patch of land where he keeps his cabin and smokehouse. You are in danger and if you aren't carefull, you'll be lunch.