
NASCAR 2002/2003 GAME TWEAKS
**THIS INFORMATION WAS ACQUIRED FROM ONE OF THE MANY SIM RACING SITES OUT
THERE, I HAVE NOT MODIFIED IT IN ANY WAY. BACKUP YOUR FILES BEFORE MAKING ANY
CHANGES, I WILL NOT BE RESPONSIBLE FOR ANY BAD THINGS THAT HAPPEN. **
These tweaks and suggestions
are to help improve your frame rates and game playability.
The idea is to free
up as much system resources as possible to get the most performance out of your
racing experience.
Second, You should take a look into your video card drivers. The latest isn't
always the greatest and performance can vary with different adjustments made
from within them. The main trouble from them is caused when you have V-sync and
FSAA turned on. So be sure to turn those two things off. They can be found under
Start/settings/control panel, then under display/settings/advanced, Select your
video card and click on Additional Properties. Most people claim you'll get
better performance in openGL rather then D3D,and I agree. You'll want to make
sure these two things get turned off as they will have a serious affect on your
systems performance and will cause a major frame loss.
Unless your running a G4 4400/ti4600/The new FX or a ATI 9700pro you'll want to
consider this.
Next, we’ll take an in-depth look into those ini.files and slam every last drop
of performance out of your system.
Open up your C:/papyrus/Nascar4/Nascar2002 or Nascar2003 racing season
directory. These ini.file adjustments will work with all three sims. The
performance gain hasn't been as great for 2003 as it was for 2002 but it'll
still get you some frames.
Look for your core.ini and open it with notepad or just by double clicking it.
Look for the line that reads,
[FileLRUCache]
Cachesize=4194304
Just put a 1 in front of the number, So it'll read
[FileLRUCache]
Cachesize=14194304
Next, look for the
[Memory]
Maxblocksize=131072
You'll have to calculate the amount of RAM you have. Just multiply your ram by
1024
Example: 512x1024=524288
Then insert that number so it reads,
[Memory]
Maxblocksize=524288
***We have heard that on some computers Nascar 2003
will lockup and/or crash to the desktop when using values above 512 on your ram
to configure your [Memory] Maxblocksize.
Or whatever amount of ram
you have.
Save the core.ini file and close it.
Next, open the rend_ogl or the rend_d3d file, Whichever your running the game
in, OpenGL or D3D.
look for the line that reads.
TextureSetSize= "????????"
The "number" is what you want to replace. There is a formula for this...
( Mb of video ram) x (1048576) - ( 4 x Screen Width) x ( Screen Height) x (BPP)
Bits Per Pixel, use (2) for 16bit or (4) for 32bit color.
NOTE: 16bit color will be less of a performance hog then 32bit color
HUH! WHAT THE?
I listed the proper settings here, Just look and match up your resolution with
your color depth and you'll find the answer to the formula for your
TextureSetSize.
32mb video card running in 16bit "Don't even try 32bit, it'll be a waste of your
time"
640x480= 31096832
800x600= 29714432
1024x768= 27262974
1152x864= 25591801
1280x960= 23724032
1600x1200= 18194432
64mb video card running in 16bit
1024x768= 60817408
1152x864= 59146240
1280x960= 57278464
1600x1200= 51748864
64mb video card running in 32bit
1024x768= 54525952
1152x864= 51183616
1280x960= 47448064
1600x1200= 56388864
128mb video card running in 16bit "Crank it up"
1024x768= 127926272
1152x864= 126255104
1280x960= 1246387328
1600x1200= 118857728
128mb video card running in 32bit "Crank it up"
1024x768= 121634816
1152x864= 118292480
1280x960= 114556928
1600x1200= 103497728
256mb video card running in 16bit "It'll happen"
1024x768= 262144000
1152x864= 260472832
1280x960= 258605056
1600x1200= 253075456
256mb video card running in 32bit "It'll happen"
1024x768= 255852544
1152x864= 252510208
1280x960= 248774656
1600x1200= 237715456
Then look for the,
AnistropicLevel=8
Change the 8 to a 0
AnistropicLevel=0
Save these changes and close the file.
Then, In your players directory. Open the Player file
Look for the line that reads
[Graphic Options]
texture_quality= -1
Change this number to a value between -1 and 100 for a increase in picture
quality. This will give some performance hit, but the increase in eye candy is
well worth it.
[Graphic Options]
texture_quality= 100
There's a few more general things to keep in mind. The number of cars you draw
ahead and behind will affect your FPS.
The draw distance and mirror detail will affect FPS along with anisotropic
filtering, lightmaps, reflections and shadows from cars or structures. Last but
not least, Maximum Sounds Played has a affect on FPS. Lowering this to 8 seems
to really help on many machines. These changes can be made under your options
menu in the sims main menu screen. To tweak the most out of your system you'll
want to play around with these settings until your happy with your FPS.
You can also take control of your Virtual memory settings. Under:
Settings/Control panel/System/Performance/Virtual memory Select "let me Specify"
Ignore the Windows warning Then set your minimum and maximum to the same
setting. Let's say, at least 500mb each or if you can spare it 1000mb minimum
and maximum. This will prevent your HD from resizing it's memory Swap file
during racing and eliminate some stuttering that occurs during game play. It’s
best to defrag often or even partition your HD with a 1gig partition and assign
your virtual memory to that.